Generative Art computing uses software to make varied and unexpected images.
I wrote about Generative Art for issue 3 of Vague Terrain Journal in 2006.
Composition Generators, 2012, Processing.js .
Code that generates catalogues of canonical mdoernist-looking art.
A facial recognition technology-based program that modifies images to make them resemble part of an ouvre.
Like That, 2007, Processing code.
Processing versions of earlier Java, C and PostScript image generators from the mid 1990s inspired by the yBAs and their European precedents.
A network services era model of of almost precisely how artistic inspiration doesn’t work. See it on tumblr.
An Emacs-inspired “Lisp code all the way down” graphics editor for generative drawing.