Hopefully this means a future OpenXR-enabled Firefox will work with them as well.
In the meantime we can at least run the hello_xr demo. Here’s how…
Build and install OpenHMD:
Build and install Monado:
Build the OpenXR SDK:
OpenXR-SDK currently ignores
XR_RUNTIME_JSON and looks in
.config rather than looking
.local/share where Monado installs its runtime configuration json file.
To fix this, run:
ln -s ~/.config/openxr/0/openxr_monado.json ~/.config/openxr/0/active_runtime.json
To set the Rift to non-desktop (before each run, if not set in the kernel), run:
xrandr --output HDMI-0 --prop --set non-desktop 1
If needed you can check this by running:
Then to run the OpenXR-SDK hello_xr demo, run the following in the OpenXR-SDK directory:
./build/linux_debug/src/tests/hello_xr/hello_xr -g Vulkan
Which will show the pocket universe captured in a screenshot the top of this post in your VR headset.