Hopefully this means a future OpenXR-enabled Firefox will work with them as well.
In the meantime we can at least run the hello_xr demo. Here’s how… (Updated April 2020.)
Build and install OpenHMD:
Build and install Monado:
Build and install the OpenXR SDK:
To set the Rift to non-desktop (before each run, if not set in the kernel), run:
xrandr --output HDMI-0 --prop --set non-desktop 1
If needed you can check this by running:
Then to run the OpenXR-SDK hello_xr demo, run the following in the OpenXR-SDK directory:
XR_RUNTIME_JSON=/usr/local/share/openxr/1/openxr_monado.json ./build/linux_debug/src/tests/hello_xr/hello_xr -g Vulkan
Which will show the pocket universe captured in a screenshot the top of this post in your VR headset.