Month: November 2003

Open Art: San Jose

“San Jose” is the first work available for download at the Open Content section of my site. The download includes discarded work as extras.Click here to go there. It’s in SVG format and licensed under the Creative Commons Attribution-ShareAlike license.

Posted in Free Culture

Require Attribution, Allow Commercial, Share

I will be licensing most of my art back catalogue and new work under a Creative Commons license. For obvious reasons I will not license work that is derived from found images. I will also not license work that is

Posted in Free Culture

Minara

What?Minara is “Emacs for graphics”, a programmable vector graphics program editor written using libArt, libSDL and librep. Read that again slowly. 🙂 This is that “tinker under the hood, write your own tools” environment you’ve always heard about. Minara is

Posted in Projects

Opening Art

Digging through my archives I found an unfinished license drafted for an abandoned project from 2001 which I present here for your amusement. It’s inspired by the BSD and OGL licenses. IANAL so don’t try to actually use it –

Posted in Free Culture

Successful Open Source Art

Successful open source software projects tackle well-defined taskswith a sense of shared purpose, good acceptance criteria and goodpublic rewards. Open source art projects need to be the same. Justsetting up a CVS server or studio and letting people walk in

Posted in Free Culture

Underlying Aesthetic (Dis)Order

Looking at the image generators in the History Of Computing section ofthe Science Museum I was struck by how un-artistic the regularpatterns and well defined forms of harmonic analysers and geometricpens now look. Their artisticness has gone the way of

Posted in Aesthetics

Snapshot Generativity

“Frieze” ran an article on “Lomography” some time ago, concluding thathowever designerish “Lomo” photographers may feel they’re being theyare still producing Lomo-aesthetic images (seehttp://www.lomography.org for why). But this is true of anyfixed-focus or special-effect camera, from the Box Brownie through1950s

Posted in Generative Art

ColorSplash

The camera is meant to be an objective recorder of optical fact (stop laughing at the back). So the thought of a camera that alters the scene that it is to capture, for example by changing the colour of the

Posted in Aesthetics